Enum dofus_protocol::game::treasure::hunt::treasure_hunt_event::treasure_hunt_flag::FlagState
source · #[repr(i32)]pub enum FlagState {
Unknown = 0,
Ok = 1,
Wrong = 2,
}
Variants§
Implementations§
source§impl FlagState
impl FlagState
sourcepub fn as_str_name(&self) -> &'static str
pub fn as_str_name(&self) -> &'static str
String value of the enum field names used in the ProtoBuf definition.
The values are not transformed in any way and thus are considered stable (if the ProtoBuf definition does not change) and safe for programmatic use.
sourcepub fn from_str_name(value: &str) -> Option<Self>
pub fn from_str_name(value: &str) -> Option<Self>
Creates an enum from field names used in the ProtoBuf definition.
Trait Implementations§
source§impl Ord for FlagState
impl Ord for FlagState
source§impl PartialOrd for FlagState
impl PartialOrd for FlagState
impl Copy for FlagState
impl Eq for FlagState
impl StructuralPartialEq for FlagState
Auto Trait Implementations§
impl Freeze for FlagState
impl RefUnwindSafe for FlagState
impl Send for FlagState
impl Sync for FlagState
impl Unpin for FlagState
impl UnwindSafe for FlagState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)