Struct dofus_protocol::game::common::ObjectInRolePlay
source · pub struct ObjectInRolePlay {
pub cell_id: i32,
pub object_gid: i32,
pub complement: Option<Complement>,
}
Fields§
§cell_id: i32
§object_gid: i32
§complement: Option<Complement>
Trait Implementations§
source§impl Clone for ObjectInRolePlay
impl Clone for ObjectInRolePlay
source§fn clone(&self) -> ObjectInRolePlay
fn clone(&self) -> ObjectInRolePlay
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ObjectInRolePlay
impl Debug for ObjectInRolePlay
source§impl Default for ObjectInRolePlay
impl Default for ObjectInRolePlay
source§impl Message for ObjectInRolePlay
impl Message for ObjectInRolePlay
source§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Returns the encoded length of the message without a length delimiter.
source§fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message to a buffer. Read more
source§fn encode_to_vec(&self) -> Vec<u8>where
Self: Sized,
fn encode_to_vec(&self) -> Vec<u8>where
Self: Sized,
Encodes the message to a newly allocated buffer.
source§fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message with a length-delimiter to a buffer. Read more
source§fn encode_length_delimited_to_vec(&self) -> Vec<u8>where
Self: Sized,
fn encode_length_delimited_to_vec(&self) -> Vec<u8>where
Self: Sized,
Encodes the message with a length-delimiter to a newly allocated buffer.
source§fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes an instance of the message from a buffer. Read more
source§fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes a length-delimited instance of the message from the buffer.
source§fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes an instance of the message from a buffer, and merges it into
self
. Read moresource§fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes a length-delimited instance of the message from buffer, and
merges it into
self
.source§impl Name for ObjectInRolePlay
impl Name for ObjectInRolePlay
source§const NAME: &'static str = "ObjectInRolePlay"
const NAME: &'static str = "ObjectInRolePlay"
Simple name for this
Message
.
This name is the same as it appears in the source .proto file, e.g. FooBar
.source§const PACKAGE: &'static str = "com.ankama.dofus.server.game.protocol.common"
const PACKAGE: &'static str = "com.ankama.dofus.server.game.protocol.common"
Package name this message type is contained in. They are domain-like
and delimited by
.
, e.g. google.protobuf
.source§fn full_name() -> String
fn full_name() -> String
Fully-qualified unique name for this
Message
.
It’s prefixed with the package name and names of any parent messages,
e.g. google.rpc.BadRequest.FieldViolation
.
By default, this is the package name followed by the message name.
Fully-qualified names must be unique within a domain of Type URLs.source§impl PartialEq for ObjectInRolePlay
impl PartialEq for ObjectInRolePlay
impl StructuralPartialEq for ObjectInRolePlay
Auto Trait Implementations§
impl Freeze for ObjectInRolePlay
impl RefUnwindSafe for ObjectInRolePlay
impl Send for ObjectInRolePlay
impl Sync for ObjectInRolePlay
impl Unpin for ObjectInRolePlay
impl UnwindSafe for ObjectInRolePlay
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)