Struct dofus_protocol::game::common::InteractiveElement

source ·
pub struct InteractiveElement {
    pub element_id: i32,
    pub element_type_id: i32,
    pub on_current_map: bool,
    pub age_bonus: Option<i32>,
    pub enabled_skills: Vec<InteractiveElementSkill>,
    pub disabled_skills: Vec<InteractiveElementSkill>,
}

Fields§

§element_id: i32§element_type_id: i32§on_current_map: bool§age_bonus: Option<i32>§enabled_skills: Vec<InteractiveElementSkill>§disabled_skills: Vec<InteractiveElementSkill>

Implementations§

source§

impl InteractiveElement

source

pub fn age_bonus(&self) -> i32

Returns the value of age_bonus, or the default value if age_bonus is unset.

Trait Implementations§

source§

impl Clone for InteractiveElement

source§

fn clone(&self) -> InteractiveElement

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for InteractiveElement

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for InteractiveElement

source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

impl Message for InteractiveElement

source§

fn encoded_len(&self) -> usize

Returns the encoded length of the message without a length delimiter.
source§

fn clear(&mut self)

Clears the message, resetting all fields to their default.
source§

fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message to a buffer. Read more
source§

fn encode_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message to a newly allocated buffer.
source§

fn encode_length_delimited( &self, buf: &mut impl BufMut, ) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message with a length-delimiter to a buffer. Read more
source§

fn encode_length_delimited_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message with a length-delimiter to a newly allocated buffer.
source§

fn decode(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes an instance of the message from a buffer. Read more
source§

fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes a length-delimited instance of the message from the buffer.
source§

fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes an instance of the message from a buffer, and merges it into self. Read more
source§

fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes a length-delimited instance of the message from buffer, and merges it into self.
source§

impl Name for InteractiveElement

source§

const NAME: &'static str = "InteractiveElement"

Simple name for this Message. This name is the same as it appears in the source .proto file, e.g. FooBar.
source§

const PACKAGE: &'static str = "com.ankama.dofus.server.game.protocol.common"

Package name this message type is contained in. They are domain-like and delimited by ., e.g. google.protobuf.
source§

fn full_name() -> String

Fully-qualified unique name for this Message. It’s prefixed with the package name and names of any parent messages, e.g. google.rpc.BadRequest.FieldViolation. By default, this is the package name followed by the message name. Fully-qualified names must be unique within a domain of Type URLs.
source§

fn type_url() -> String

Type URL for this Message, which by default is the full name with a leading slash, but may also include a leading domain name, e.g. type.googleapis.com/google.profile.Person. This can be used when serializing into the google.protobuf.Any type.
source§

impl PartialEq for InteractiveElement

source§

fn eq(&self, other: &InteractiveElement) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl StructuralPartialEq for InteractiveElement

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

source§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.