Enum dofus_protocol::game::common::TeamType
source · #[repr(i32)]pub enum TeamType {
Player = 0,
Monster = 1,
Mutant = 2,
TaxCollector = 3,
BadPlayer = 4,
Prism = 5,
}
Variants§
Implementations§
source§impl TeamType
impl TeamType
sourcepub fn as_str_name(&self) -> &'static str
pub fn as_str_name(&self) -> &'static str
String value of the enum field names used in the ProtoBuf definition.
The values are not transformed in any way and thus are considered stable (if the ProtoBuf definition does not change) and safe for programmatic use.
sourcepub fn from_str_name(value: &str) -> Option<Self>
pub fn from_str_name(value: &str) -> Option<Self>
Creates an enum from field names used in the ProtoBuf definition.
Trait Implementations§
source§impl Ord for TeamType
impl Ord for TeamType
source§impl PartialOrd for TeamType
impl PartialOrd for TeamType
impl Copy for TeamType
impl Eq for TeamType
impl StructuralPartialEq for TeamType
Auto Trait Implementations§
impl Freeze for TeamType
impl RefUnwindSafe for TeamType
impl Send for TeamType
impl Sync for TeamType
impl Unpin for TeamType
impl UnwindSafe for TeamType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)