Struct dofus_protocol::game::character::PlayerStatusUpdatedEvent
source · pub struct PlayerStatusUpdatedEvent {
pub account_id: i32,
pub player_id: i64,
pub status: Option<CharacterStatus>,
}
Fields§
§account_id: i32
§player_id: i64
§status: Option<CharacterStatus>
Trait Implementations§
source§impl Clone for PlayerStatusUpdatedEvent
impl Clone for PlayerStatusUpdatedEvent
source§fn clone(&self) -> PlayerStatusUpdatedEvent
fn clone(&self) -> PlayerStatusUpdatedEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PlayerStatusUpdatedEvent
impl Debug for PlayerStatusUpdatedEvent
source§impl Default for PlayerStatusUpdatedEvent
impl Default for PlayerStatusUpdatedEvent
source§impl Message for PlayerStatusUpdatedEvent
impl Message for PlayerStatusUpdatedEvent
source§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Returns the encoded length of the message without a length delimiter.
source§fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message to a buffer. Read more
source§fn encode_to_vec(&self) -> Vec<u8>where
Self: Sized,
fn encode_to_vec(&self) -> Vec<u8>where
Self: Sized,
Encodes the message to a newly allocated buffer.
source§fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message with a length-delimiter to a buffer. Read more
source§fn encode_length_delimited_to_vec(&self) -> Vec<u8>where
Self: Sized,
fn encode_length_delimited_to_vec(&self) -> Vec<u8>where
Self: Sized,
Encodes the message with a length-delimiter to a newly allocated buffer.
source§fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes an instance of the message from a buffer. Read more
source§fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes a length-delimited instance of the message from the buffer.
source§fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes an instance of the message from a buffer, and merges it into
self
. Read moresource§fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes a length-delimited instance of the message from buffer, and
merges it into
self
.source§impl Name for PlayerStatusUpdatedEvent
impl Name for PlayerStatusUpdatedEvent
source§const NAME: &'static str = "PlayerStatusUpdatedEvent"
const NAME: &'static str = "PlayerStatusUpdatedEvent"
Simple name for this
Message
.
This name is the same as it appears in the source .proto file, e.g. FooBar
.source§const PACKAGE: &'static str = "com.ankama.dofus.server.game.protocol.character"
const PACKAGE: &'static str = "com.ankama.dofus.server.game.protocol.character"
Package name this message type is contained in. They are domain-like
and delimited by
.
, e.g. google.protobuf
.source§fn full_name() -> String
fn full_name() -> String
Fully-qualified unique name for this
Message
.
It’s prefixed with the package name and names of any parent messages,
e.g. google.rpc.BadRequest.FieldViolation
.
By default, this is the package name followed by the message name.
Fully-qualified names must be unique within a domain of Type URLs.source§impl PartialEq for PlayerStatusUpdatedEvent
impl PartialEq for PlayerStatusUpdatedEvent
impl StructuralPartialEq for PlayerStatusUpdatedEvent
Auto Trait Implementations§
impl Freeze for PlayerStatusUpdatedEvent
impl RefUnwindSafe for PlayerStatusUpdatedEvent
impl Send for PlayerStatusUpdatedEvent
impl Sync for PlayerStatusUpdatedEvent
impl Unpin for PlayerStatusUpdatedEvent
impl UnwindSafe for PlayerStatusUpdatedEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)